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A Quick Hack for Texturing a 3D Model

Although the CAD model (SolidWorks) for the RealSense D435i camera is available in the official documentation, I could not find a textured 3D model suitable for simulation or rendering.

So I tried a quick workaround: generating views of each side of the camera using images of the device found online, with the help of Nano Banana Pro.

See one of the generated views below:

Generated bottom view of RealSense D435i
Generated bottom view of RealSense D435i using Nano Banana Pro

These generated views can then be used as textures during UV unwrapping (e.g., using Project from View). By simply aligning the vertices with the image, the model can quickly obtain a usable texture.

This is far from perfect, but given the minimal cost (except for the Google One subscription fee), the results are surprisingly usable.

Shaded RealSense D435i model in Blender
Shaded RealSense D435i model in Blender
Shaded RealSense D435i model in Blender
Shaded RealSense D435i model in Blender

Written by Yafei Ou and reviewed for grammar and conceptual accuracy by ChatGPT (2026-03-16).
© 2026 Yafei Ou. All rights reserved.